Self and Design Evaluation

Robert Crimmins
Mr. Cuttrell and Ms. Green
Systems Engineering II
8 March 2012
Self and Design Evaluation
            The Underwater Remote Operated Vehicle had an overall design challenge to complete the British Petroleum experiment and oil spill. The task has three subdivisions that include dropping a weight on a pressure plate to stop the “flow” of oil from a PVC pipe underwater. Then, the group has to pick up a PVC coupler to place over the open pipe where the oil, represented by ping pong balls, was being extracted into the water at a steady rate. Lastly, return to the surface and collect the “oil” into a cavity to bring back to the beginning deployment area. Construction was divided between three engineers: civil, mechanical, and electrical. Stephanie Ross was the mechanical engineer, Daniel Marketta was the civil engineer, and I was the electrical engineer. We each had specific criteria that we established for ourselves to meet in order to complete the task at hand successfully. My personal design brief was “Design, construct, optimize, and operate the electronics for an Underwater Remote Operated Vehicle for a team of students to complete an oil spill capping and cleanup simulation underwater that demands the device to move in three axes, have modulating motor speeds, and conduct movements in the most efficient way possible.”
            All of the team’s potential solutions were utilized within the design. Daniel Marketta used a concept of a PVC cube layout with cross beams to mount all hardware onto the ROV. This was a functional and very versatile design. Stephanie Ross chose a scissor mechanism for an arm that can open and close with nets attached to it in order to encapsulate the oil and pick up the components. My aspect I contributed to was a land control box that allowed use of a Playstation Two controller for operation and an underwater cavity which contained all of the necessary electronics to propel and operate the ROV with utmost capability.
            There were not many discrepancies between my original design and the final modeled design except for general overbearing. I acknowledged that the project could be completed with simpler electronics and more primitive ideas that I already mastered. I wanted to personally better myself and improve in the field I want to major in to expand my knowledge. Time was the biggest constraint, more than the theoretical workings of the ROV. My original design brief discussed a land unit which had ports for fuses, power input, tether output, and inputs as well as outputs for sensors and accessories. The underwater unit contained the same motor driver specified in my design brief. I did alter my design during the construction process by using a 3rd party product purchased at Walmart as opposed to the name brand item that had to be ordered online. This was a problem of laziness and careless compromise. This was a fatal error on my part, but no electronic functions or components were harmed making this decision and the correct equipment was ordered to be installed on the unit.
            As of right now, the ROV in its current state has a few flaws, but should not be of concern. The ROV has a problem right now with the waterproof cavity, but will be corrected in the future properly and will meet the needs of the ROV.  Besides this flaw, there are not too many other problems between the electrical functionality of the design. The camera and propulsion systems are operational, but need to be waterproofed in order to function on the ROV.
            There are no unsolved design problems that exist in the design. The main components that my design encompasses include propulsion, controllers, and electronics between any of the interface devices, camera, and tether management. Between these individual components, the propulsion is working on land effortlessly; the controllers are providing feedback and are working correctly as expected. The electronics between the all components (including the transmission through the tether are still acting as tested in the lab correctly and functionally. The interface devices, mostly the PlayStation Two Controller is providing feedback accurately and at a very fast rate which surpasses the designs expectations. Lastly, the camera operates correctly and without any problems.
            Some suggestions for possible improvement to my existing design would be lessen the complexity for a project of this sort. Sadly with the time constraints, it’s very tough to perform all of the operations, research, and construction time needed to make a design like mine operate correctly. Although I think this is placing a threshold on the students and capping their capability to learn and expand throughout the systems engineering course, it would yield a higher grade in the class. It would also meet the course standards and approach the rubric grading more appropriately. Further improvements would be generally more professional deadweight and more accurately created parts. For example, using a 3D rapid prototyping printer, the faces of the project box (the land unit) could be printed at a cheaper cost, more universal material, and would be accurate within one fifth of a millimeter. This precision makes the construction much cleaner and more accurate. In addition, the AutoCAD drawings had to be done anyway, so merely making them a solid and using a 3D printer to perform the material processing would be more efficient. In addition, electronics can be mounted on custom mounting hardware to fit inside of a smaller box. This would allow a more professional and tight construction to maximize utilization of space. This would allow the underwater cavity to be smaller, hence less buoyancy, yielding less deadweight and a simpler design. Although the equipment in the shop is very useful and can be used in addition to a 3D Printer, a rapid prototyping machine like a 3D printer would definitely be beneficial to a student replicating this project in a more efficient manner.
            There were many successes that were encountered during the phases of the project. The most successful would be in the brainstorming, formulation of ideas, and calculations portion. According to all of the physics, which only holds true in an idealistic world, all functions and aspects of the design are meant to work. Due to availability of parts, it was difficult to meet the needs of the physics to allow the hardware to work, but they did. The camera enclosure, once corrected, worked perfectly. The electronics all worked correctly on land so the compilation of the code and construction of all the electrical components worked 100% without problems. These successes were great until we reached my poor compromise decision in choosing parts. Overall though, the design was very much successful and should be abided by to all specifications and details in order to achieve the best outcome.
Setbacks that occurred during the project would include the time constraints as well as the material constraints. Between the hardware stores available and the price of shipping, it seems more favorable to shop locally and to consider compromises within anybody’s head. This is a very poor mindset and should not be revisited after completing this project. Some of the setbacks though include the problem with the waterproof qualities of the underwater cavity. In addition, the duration or length of time required to receive parts was also a minor setback to forwarding construction. The prices of the parts were generally more favorable online, but compromise was a temptation due to the shipping rates and length of time to receive the product. This impinged on the construction speed of the project and slowed down the group, which is something we could not afford. The paperwork aspect of it, including the calculations, were all performed, and conducted without delay and there was no setbacks whatsoever that incurred during those steps.
            I have taken a lot out of my setbacks. There were many important aspects that I concluded from this project in every stage and form. One thing I noted was the length of time it took for components to dry. This made the components unworkable for a duration of a day and completely ate away valuable time. Slotted construction or alternative means of construction should be utilized in order to meet the deadlines. In addition, I learned that I shouldn’t be working towards deadlines. In my group, we really worked towards deadlines as opposed to be being ahead of the game, and when setbacks occurred, they harmed us. It should be noted that tasks should be performed ahead of time expecting setbacks and problems because they will occur even if the calculations don’t support it. In addition to all of these lessons, I learned that I should never compromise the correct item with an alright item at a convenience. Chances are, they are too good to be true. These compromises place detrimental strains on the design and puts possible failure into play. All aspects of a conceptually working design should be met in order to work completely without problems. Of course knowing that problems will occur, it makes more sense to fix problems on an original design, instead of stacking problems on compromises and changes to the design. Lastly, I learned that having the proper equipment or access to new technology including the 3D Printer could be beneficial to completing work at a faster rate and having less human error and more accuracy placed into the design. These designs are very delicate and human error should be avoided at all cost, while precision and accuracy should be a quality maintained one hundred percent of the time.
            There weren’t many concepts that had to be learned outside the scope of the project. There were simple things such as understanding how to use equipment in the shop and understanding how to manipulate materials in more efficient manners. Considering the scope of the project didn’t include using your own work for AutoCAD or using the equipment that we used, any time put out of the way to use those tools was lessons learned outside the scope of the project. I think this is part of general engineering though. I think that these tools are essential for the project’s completion and success. These are not required in the scope directly, but they are definitely implied discretely.
            Overall, this projected helped improve many personal qualities that will help me through my career and life in general. One of the first concepts that were heavily defined throughout the project was sets of problem solving skills. “What is the most efficient way to drill these holes and get these shapes cut out of this acrylic,” was the first question I asked in the construction process. This is an aspect of problem solving. You’re taking a look at what you have available, and what tools are within your scope, and you need to determine “how am I going to get over this obstacle?” In addition, my communication skills were improved. There was an incident where Stephanie needed a motor to control her scissor mechanism for her arm, and I didn’t take an addition 4th motor into consideration for my electronics. This demanded that I needed an additional component to operate the arm, but without communication skills, the design would have failed. So effective verbal communication and clear explanation are very important to the success and cohesiveness of the project. These factors all contribute to the overall build quality and how effective the design is. Communication was also expressed visually. Through drawing, we had to draw specific and precise AutoCAD Drawings in order to cover ever component of the electronics. Through sending screenshots of AutoCAD drawings to my mentor, I discovered he had a hard time understanding how to read them. My annotation methods and my layout of my drawing were confusing. This showed me that I needed to sharpen and view what the end consumer is seeing. This quality is very important for effective communication as well. Lastly, communication can be in written forms as well. When writing emails to my mentor, I had to use better terminology to describe exactly what component I was talking about. Using unclear or brackish descriptions, my mentor was lost in helping me. He didn’t exactly understand what I was trying to accomplish. This was when I acknowledged the hurdle of written communication and its effects if conducted poorly.  Finally, on more than one occasion, I had to sharpen my organizational traits that defined my character. I noticed it was very organized to go to my team mate’s blogs in order to cross reference what our designs entail. This was very important to update on a normal basis so each member didn’t get too far without a discrepancy occurring. On our blogs, we essentially used file management. We had to place all of our files in convenient locations that way each member, including the instructors, would be able to find our content and overview our work. The only other quality improved by this project would be time management. This is one of the most important qualities that were observed and one of the most important that I’ll be able to walk away with. This aspect of the project was challenged on a daily basis. There were so many deadlines and so little room for error that we had to work ahead of schedule. When problems occurred, a chain reaction of nasty problems came along and harmed us in furthering our project to completion. But, all of the qualities mentioned previously will be utilized for the rest of my life in the work place, educational intuitions, in clubs, in personal areas, and professional environments.
            There are many skills and knowledge I will be utilizing outside of the Marine Academy. The skills I learned throughout MAST including isometric drawing, planning, organizational planning, AutoCAD drawings, design process and any other aspect of designing and prototyping will be used again. The skills that were refined included my drawing skills, communication skills, verbal skills, hardware skills, material processing skills, and my tool usage skills. All of these are very important for prototyping and engineering in general. These are used on an average daily basis and they are the backbone to further advancement and development. A lot of knowledge will also be taken away from the Marine Academy. Both course required knowledge, and personal effort knowledge will be utilized past the confinements of campus. From the first portfolio to the completion of my senior project, documentation and the knowledge of how to set one up will be crucial in the future of where I would like to be. In addition, the knowledge I learned about using tools, software, and equipment such as the workshop tools, AutoCAD, and other equipment will be used on a daily basis for modeling and design prototyping. Lastly, the personal efforts I did for innovation projects such as programming, and material management and design collaboration. Overall, I think something very essential I am going to walk away from this project with is the knowledge of how to do the design process, how crucial it is to perform calculations to back up what was drawn from the design, and how the design is carried out for completion. This whole concept of using the design process yields a powerful, successful, and unconquerable process. The way the design process is set up, is so that the design flaws are extracted early, and that the success of the design will prevail based on calculations and observations.